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murfijs • 23 February 2017 at 9:49 AM
quests shall be like when you need a creature species which can be sent to somewhere.and return in a day.and you get rewards.and there shall be rare quests that show up rarely.seasonal quests for some seasons.common quests which are rlly common.
icedmagma • 23 February 2017 at 12:25 PM
@murfijsI love this idea! I think it would also be cool if it had an effect on the the creatures' happiness level
murfijs • 23 February 2017 at 1:55 PM
@icedmagma yeah
flowerlynx • 23 February 2017 at 2:18 PM
@murfijs For example, if you send them on a quest, they lose... let's say... 15 happiness. And the creatures have to be evolved, or something like that.
icedmagma • 23 February 2017 at 2:25 PM
@murfijsI was thinking it could raise happiness XD It makes me think they'll enjoy going on an adventureBut I like the idea of it having to be evolved
flowerlynx • 23 February 2017 at 2:35 PM
@icedmagma Maybe, but you would be able to send them out on quests repetitively, and gain things from doing it. This way, it's more limited (so you can't have infinite money or prizes).
icedmagma • 23 February 2017 at 2:52 PM
@flowerlynxWell, they could set a limit without having it be so your creature's happiness goes down. Like, the quests could be daily or even weeklyThat's just my thoughts though 😋
flowerlynx • 23 February 2017 at 2:53 PM
@icedmagma I agree with that more. You could send your pet out once a day, maybe, like the asteroid (it has daily attempts)?
icedmagma • 23 February 2017 at 2:55 PM
@flowerlynxExactly! And then the creature you send could also get increased happiness from the quest. That way, even if the prize isn't great, at least your creature is happy
flowerlynx • 23 February 2017 at 2:56 PM
@icedmagma Yep! Teamwork. 😸This is getting better.