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These new Travels—also about The Masquerade Ball—are now available from the Travel Agency!
heatherm19 • 26 Jul 2024, 12:26 AM
Too many new items too often. TWO sets of new travels in FIVE days?! Really? Don't get me wrong, nothing against the art itself at all, it's just too much to collect especially when the shop won't actually show the newer stuff very often!
ashlinnhi • 26 Jul 2024, 12:27 AM
elegant masquerade pattern 👀👀👀
dragiggy • 26 Jul 2024, 12:36 AM
Is Eggcave about collecting "travels" or creatures? Retire 20, 30 ... old travels. Otherwise, beautiful art
nocturne • 26 Jul 2024, 1:28 AM
BEAUTIFUL i need them all
chaotictreat • 26 Jul 2024, 4:54 AM
okay i love these like aesthetically especially golden mask but,,, it's been SIX DAYS since the last lot of travels were released... don't you think maybe it's a bit much..?
silvia • 26 Jul 2024, 5:22 AM
I agree with most here: I lost the motivation to play because I felt overwhelmed in trying to collect everything! Items are good, but you need to retire a bunch of older ones to make space for new ones while giving users the possibility -
silvia • 26 Jul 2024, 5:23 AM
- to get also retired items through other means (vend retired items in rotation) that will keep your users happy & entertained while bringing more life to dead activities like questing. It's been asked a lot, so I really hope i'll be heard! 😖
appleblizzard • 26 Jul 2024, 4:16 PM
I agree with @silvia, there have been discussions about retired travel rotations in a vend shop type of thing and it would actually be an amazing addition as a lot of users love collecting items but either joined late or didn't acquire items when they were available
appleblizzard • 26 Jul 2024, 4:17 PM
I LOVE the new travels though, masquerade theme slaps ^^ I'm gonna try collecting a tonne of these when the travel agency starts stocking them more often hehe
mr-blue-bones • 28 Jul 2024, 11:41 AM
I agree with everyone else here. I love this game, I love the creatures and the art, but I am SO fatigued by the constant grind...
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