Site Blog

Egg Cave is quite the happening place! Visit our blog for the latest updates on everything new that we add to the site — new creatures, exciting worlds, account updates, and unique activities to do!

Sunday Updates

April 30, 2017 at 12:30 PM 6 Comments

Sunday Updates

We're working around the clock to resolve version 3 issues on Egg Cave to get things in tip-top, working condition. Minor updates today!

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Bug Fixes

  • FIXED THE GLITCH THAT CAUSED CREATURE VIEW COUNTS TO DISPLAY INCORRECT
  • Fixed a glitch that may have delivered multiple "You've lost auction #1" notifications
  • Fixed a glitch when changing your email address under Preferences
  • Fixed a glitch that may have displayed less than 100% Cove Health for Leaf of Vaka users
  • Fixed the ability for a blocked user to offer on a trade
  • Now displaying a friendlier error message when attempting to accept an offer that does not exist at the Trades Center (happens when you accept an offer what was just withdrawn but the page hadn't updated)
  • No longer displaying "number until next evolution" in Coves for frozen creatures (doesn't matter)

Note on Creature View Count Bug

Your creature view counts have been updating correctly this whole time. There was no glitch with the back-end system tallying or additions, even if you saw creatures display at 0. It was simply a display issue on creature profiles and Coves. So rest assured that your creatures have been getting the views they deserve this whole time, it's just that the system didn't display the correct calculated number!

This has been fixed! View count numbers are now correct again.

Still Working On...

  • Cove List management (sorry -- we know this is taking some time!)
  • Click Exchange dead locks (clicks aren't being fully registered when you mass click with browser extensions)
  • Forums searching and hashtag searches
  • Mobile layout issues

Major Auction Glitches Fixed

April 28, 2017 at 3:00 PM 6 Comments

Auction Glitches Fixed

We thought that we'd make a quick announcement about Auctions, since there has been a few mission-critical glitches.

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Fixed: The Highest Bidder Not Winning

In the rare case that final auction bids were placed within milliseconds of each other, sometimes the system spaced out and didn't know who was the correct winner since it was so close. This has now been fixed. The highest Egg Coins point value will always win the auction. This was actually fixed yesterday.

If it occurred to you where you lost an auction that you were the highest bidder on, we are afraid that we cannot reverse the results of these already-processed auctions. We're very sorry for any inconvenience caused. It won't happen again!

Fixed: Out of Order Bid Amounts

It was possible that the system displayed auction bid amounts out-of-order. It may have placed lower bids above higher bids. This has been fixed. It will always show the correct bid order by point value.

Fixed: Not Receiving Escrows Back In Close-Call Bidding Wars

Similar to the first glitch, when final bids were placed within milliseconds of each other, the system occasionally bugged out and didn't know how to properly return EC escrows. This has been permanently fixed for all future auctions that are going to close. Only very close-call bidding wars were affected (bids placed less than 500 milliseconds apart).

Please Submit a Ticket if you did not receive an auction bid escrow back in a very close auction. We have physical logs of your bids, even after auctions process, and can verify your bid amounts if you lost something. Thank you!

More bug fixes coming! Thanks for sticking with us.

Continued Bug Fixes for Version 3

April 27, 2017 at 6:00 PM 20 Comments

Bug fix overload? We know, we know...

We know that bug fix blog posts aren't the most exciting things ever, but we want for you to be able to read about the list of bugs that we're fixing, because so many of you are reporting them. Rest assured that, after a few days of major bug fixes, these posts will become a little less.

We're working long and hard on Egg Cave to get version 3 in 100% tip-top, bug-free shape! Many thanks to our wonderful players for helping make the community amazing.

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Working as hard as we can!

Bug Fixes 27 April

  • Actually fixed your ability to physically delete a trade
  • Fixed a glitch that duped evolution notifications
  • Fixed a glitch that may have prevented a creature image from being regenerated upon evolution
  • Fixed Cave text that said "six eggs" (should be "five")
  • Fixed "Cave attempts available" notifications from coming too early or before 10 steal attempts had been used
  • Fixed the mysterious 404 errors around the Forums for Recent Topics/Posts and Following
  • Fixed pages that may have come up blank (forums, topics, egg profiles, and user profiles)
  • Fixed Essence of Litsdnats spelling error in the Cash Shop Park

Continuing To Work On...

  • Cove List reordering issues with drag-and-drop
  • eCode issues
  • Recent feeders lists erasing themselves or being incomplete
  • No travel preview in Trinket Travels for exact species match
  • The "My Bids" page under Auctions does not display by chronological auction end time
  • Mobile layout issues
  • When using "mass clickers" at the Click Exchange, it doesn't register all of the clicks (the Exchange is only registering clicks when you do them one-by-one, which is a problem!)

Stay tuned for updates, new creatures, and new items! We love you all! Our community is so special to us.

Roasted Lamb with Bug Fixes

April 26, 2017 at 8:00 PM 18 Comments

Roasted Lamb

Who doesn't love this roasted lamb? Now restocking from General Food Store. Now serving it with bug fixes below. Haha!


Roasted Lamb with Brussel Spro...

Roasted Lamb with Lemons

Roasted Lamb with Potatoes

Roasted Lamb with Sweet Potato

Major Bug Fix: Underscore (_) Creature Names

Creature names starting with underscores will now appear last on your default cove list on user profiles.

Major Bug Fix: 5 Creatures Per Row

There are now 5 creatures per row on your user profiles and Cove Lists. We are still working on fixing Cove List management, reordering your creatures and will update that area to 5 creatures per row as well. We know how hard you work on organizing this!

NOTE — since Egg Cave's layout now collapses on phones and tablets, there may not be 5 creatures per row for smaller viewports.
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Other Bug Fixes

Keep your bug reports coming! We're working to fix things that aren't working.

  • Fixed a bug that caused Transfer Requests to not completely transfer all creatures included in the request
  • Fixed profile eggs from overlapping on site blog comments for phones and tablets
  • Re-added the mail link to your user profiles
  • Added some forum URL redirects to their new locations
  • Site staff now have shields on their user profiles again
  • Re-added the Adoption Center to the top Explore navigation dropdown
  • Fixed the Cave from being stuck on 19/20 minute steal attempt intervals (it's now randomized again)
  • Fixed the Player Guide page -- you can now browse to other sections again
  • Fixed an error that prevented you from adding users to existing Mail conversations
  • Fixed an error when attempting to delete a profile comment on your wall
  • Fixed an error when attempting to delete a trade
  • Fixed a 404 link when browsing from a topic back to a forum listing

Continued Known Issues

We're working on it! Thank you for your patience.

  • Some pages blank out (like creature profiles or forum topic pages)
  • Cove List management when reordering your creatures is still borked -- please give us extra time on this! Thank you!
  • Click Exchange creatures that you've clicked pop up again and sometimes XC is not delivered
  • Explore map selections are inconsistent across viewports and browser sizes

Today's Bug Fixes

April 25, 2017 at 9:30 PM 29 Comments

At the moment, we're trying to fix the most mission critical bugs that are affecting version 3. Thank you for reporting all of them thus far. Rest assured, we will get to them and fix whatever is going wrong!

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Today's Fixes

  • The Problems & Bugs forums and other forum listings have been fixed
  • Fixed a bug that caused the system to hiccup in determining Leaf of Vaka owners (no creature deaths occurred)
  • Fixed a bug where the trades erred out if submitting a blank amount of EC
  • Fixed alignment issues when offering on a trade lot
  • Fixed permission issues when attempting to delete profile comments either that you've posted or are located on your wall
  • Fixed a bug that prevented you from adding users to existing Mail conversations
  • Since Login, Register, and Lost Password pages have changed, we've added permanent redirects on the previous URLs for backwards compatibility
  • Fixed an error that prevented contact form messages from being as as a guest (logged in users were unaffected)
  • Fixed missing feed roundup notifications
  • Fixed missing "Cave steal attempts" available notifications
  • Fixed the My Bids page
  • Updated non-HTTPS resources to be served over HTTPS
  • Fixed both the Creatures and Items selectors from hiding stuff that isn't locked
  • Disabled ads from displaying on the page where you buy CaveCash
  • Fixed an error when attempting to edit a forum post
  • Re-linked egg profile item collections
  • Fixed the bad words filter from false positives
  • Fixed auto-removing Click Exchange creatures once their max clicks has been reached
  • Forum topics and browsing them now shows what forum they're actually in

Known Bugs

These bugs are a work in progress, but we wanted to let you know what we're on it!

  • Difficulty or inability to reorder your Cove List creatures
  • Click Exchange links are intermittently "deadlocking" (which is a database error)
  • Some Egg Cave URLs are not auto hyperlinking
  • Creature names beginning with underscores (_) are now appearing in the wrong place
  • Creature profiles are not displaying 5 creatures per row (we'd like to return this to 5 creatures per row, stay tuned!)
  • Forums search is still offline
  • Help/FAQ page is wonky and not working when you click to different sections
Please do not report bugs on these Site Blog posts, as they will not be read.

Version 3 Midnight Updates

April 25, 2017 at 12:00 AM 82 Comments

After the initial transition to version 3, we have already begun fixing bugs that you all have been finding around the site. We fixed the blog comments bug, too!

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Known Issues

We're working on these things, among many others:

  • Profanity filters seem to be flagging things that shouldn't be flagged
  • Creatures who are not locked may not be appearing in the Creature Selector
  • Permissions aren't set correctly to allow you to modify and/or delete various posts or profile comments
  • Some profiles are broken

Bugs? Things break? Not working?

Please submit all bugs you find in the Problem & Bugs forum. Thank you!

Mobile Layout Issues

One of the biggest changes in version 3 is our mobile responsive layout for phones and tablets. For those of you who have had initial issues, fear not, for we're working on improving this experience. Any issues you can provide to us at the Problems & Bugs forum will be immensely helpful. Try to include phone screenshots if you can upload them somewhere.

The last data: Mail

Your PMs and mail conversations should be fully imported in about 30 minutes.

This is the last of your data to be imported from version 2. Everything else is golden! But if you think we missed something, please report it at the Forums.

Server Load

Unlike our first transition to version 3 a few weeks ago, the servers seem to be handling the visitor load much better than before. We still think that version 3 isn't working at 100% top speed just yet, so please know that we're working on this.

Improving Version 3

We know that version 3 presents some changes that not all of you may be initial fans of, but we hope that you give it a shot. Moving forward, please know that Team Egg Cave is committed to working with you all to change the things that you don't like and improving the stuff that's not good. We're listening and your feedback isn't falling on deaf ears! So, let us know what you think!

Stay tuned for more new items, creatures, and updates!

Version 3 Transition Complete

April 24, 2017 at 5:58 PM 186 Comments

Maintenance Completed

Whew! Our second try and transitioning to version 3 is complete. That was quite a long time for a maintenance, wasn't it? We know, we know! You miss your creatures but rest assured that you can see them all now. We're back!

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Continued Updates

We have brought eggcave.com back online, but there is some auxiliary data that we are still importing. Over the next little bit, we'll be importing the following account data from version 2:

  • Your version 2 private messages (mail) conversations (~6 hours)
  • The Forums search (~24 hours)
  • Your version 2 profile wall comments (both sent and received) COMPLETE
  • Your dead eggs or creatures for resurrection (this affects the Resurrection Stone) COMPLETE
  • Your old notifications (in the mean time, you'll still receive new notifications) COMPLETE

The reason this data is still pending is because it takes a lot of time to import. We will post another Site Blog update all four of these items are completed.

What's new?

Well... everything! We've put together a list of the biggest changes on the What's New page. It might feel a little long, but it's packed with tidbits to help you unlock the full power of the new site!

Bugs or problems?

We've tested version 3 for quite some time, but things can still break. Please report any pages that you receive an error at in the Forums. If the glitch ends up specifically affecting your account data like items, EC, CC, or any creatures (like a loss of something), please submit a ticket.

Stay tuned!

Stay tuned for more updates, including many more new creatures, things to do, and collect! We have an action-packed summer planned for Egg Cave and we can't wait to share everything with you all. We love you!

Happy Earth Day

April 22, 2017 at 12:00 AM 109 Comments

HAPPY EARTH DAY - Happy Earth Day from Egg Cave! Egg Cave is committed to raising awareness about climate change and how to protect our environment to keep it beautiful and thriving.

THE EARTHA - Until 30 April, the Eartha will be available for your adopting pleasure in the Cave. Then, it will be available in the Cash Shop Park.


CLAIM YOUR FINAL PRIZE - If you haven't already claimed your final Spoto prize as part of the annual Easter Egg Hunt, please do so now. The Easter Egg Hunt is now closed and the 2017 headquarters will be available for viewing through 30 April (the last day of this month).

Thank you to everybody who participated in the Easter Egg Hunt! We hope that you had a ton of fun collecting.

Final Day for the 2017 Easter Egg Hunt

April 21, 2017 at 12:00 AM 23 Comments

EASTER EGG HUNT FINAL DAY - It's the final 24 hours of our annual Easter Egg Hunt. Continue visiting and browsing Egg Cave to find small, icon-sized Easter eggs. Click on them to collect them and obtain prizes as you go!

Hidden Easter eggs will be turned off tonight at 11:59 PM ECT. After that, you will have until 30 April to browse the Easter Egg Hunt headquarters and claim any prizes.

Thank you to everybody who has participated and helping make this a smash-hit event!

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EARTH DAY - Stay tuned for our upcoming Earth Day celebrations!

Updated Version 3 Transition

April 20, 2017 at 6:00 PM 56 Comments

VERSION 3 TRANSITION - Egg Cave will be transitioning to version 3, an updated look and design for the web site, on 24 April 2017 beginning at 9:00 AM ECT. It's the same game and community you love, with a brand new look!

Like the previous transition, we estimate that this maintenance will last between 6-9 hours. During this maintenance, the site will be offline and you will not have access to your account. About 2-3 hours into the transition, your creature images will be back online.

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We're back and confident in this transition!


Since the last attempted transition a few weeks ago, we discovered multiple points of failure that we believe we have fixed. We apologize for the downtime on that day and for any inconvenience caused. We're much more confident in this second try at version 3 and are confident that the site will run better than ever.

Thank you!

Want to go back in time? Keep reading our older site blog posts below.