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j3st3r13 • 6 August 2013 at 12:26 PM
players are more interested if they have a goal. right? how about more goals kinda like the starter ones? except if you complete a goal pack, you get 1cc. sounds pretty good, right?
karamel • 7 August 2013 at 4:59 AM
@j3st3r13 What kinds of goals/quests, though? If you want difficult ones based on these, I wouldn't support. Some people want their coves to be small, or their friends list to be special, and encouraging more forum posts could result in spam (forum games posts don't count).What do you have in mind?1CC is pretty much unusable and this would also anger those who spent money on CC. If you completed loads of 'goals', you could get loads of CC and the value would deflate.
trish • 7 August 2013 at 5:15 AM
@j3st3r13 In a way, we could use challenges. Not for €€ but for E€. Goals like 'Get the Site Trivia right', 'Win an Alkub Race', 'Hatch a creature', 'Feed X Amount of Eggs', 'Change your Profile', 'Set Security Questions'.Just little incentives like these. With payouts from 1,000-10,000ec. It could make more users secure their accounts, be active, have enough EC to put creatures at Tim's. But you can only do it once. This sound good? @karamel
karamel • 7 August 2013 at 5:22 AM
@trish I feel like this has been suggested before but I've sifted through the section any haven't found anything. D:I was thinking maybe we could have things like 'achievements' - the activities you suggested would be great. Sort of like trophies on Xenforo forums - certain amount of posts, Site Trivia answers, Alkub bets, feeds/clicks/views, change your profile/featured, be part of EC for however long, etc.EC as a reward is better than CC, IMHO, as it's easily obtained with things like feeding. Sounds good to me. c: As long as it's not impossibly hard ("feed 947238672342 eggs!") and it doesn't involve creature rarities ("have a creature under 5 Weighted Rarity!"), but also not super easy ("open a random EC page!"), I support. x3
fakeworld • 7 August 2013 at 6:00 PM
@karamel @j3st3r13I've came across a few suggestions that was quite similar to this.I honestly think Eggcave can use a little bit more of activity to make it a tad bit more interesting, although it is already, we can always make things bigger and better. It depends on the type of "goal" we have to achieve, if it's well thought out and unique then I'm willing to agree. As far as giving the CC, I would have to disagree. 1 CC is unusable as stated above, plus, why would there be a option to purchase CC when we can easily earn it? (even if it was quite a competition) so EC and travels would be better to use for these type of things. But other then that, I support this idea.