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iceiceice • 22 June 2015 at 5:49 PM
Any chance you guys can make travels such as these? Or, what are your thoughts on travels like these? (for example, if you think the creature would cover too much of the travel, don't like the idea in general, etc)Whether the are trinket travels or TA travels, it doesn't matter:1) Gears Travel Example1: http://tinyurl.com/omb2dh5 (backg gear)Example2: http://tinyurl.com/qcbtvwh (backg gear)Example3: http://tinyurl.com/n9eyw96 (floor gear)2) Interface WallpaperExample1: http://tinyurl.com/7n4jkzp3) Rainy Desolate City Streets Ex: http://tinyurl.com/olmy7or4) Airship/City in the SkiesEx. http://tinyurl.com/qz22tslIt's from Bioshock Infinite, but the style can be emulated(?) Graphics in that game are amazing.5) Spaceship InteriorEx. http://tinyurl.com/ozfncnb Ex. http://tinyurl.com/nhzyn39Ex. http://tinyurl.com/oltcpmp6) A townEx . http://tinyurl.com/pbxglky7) TempleEx. http://www.deviantart.com/art/Ecclesia-1-254082354Mostly interested in the gear and spaceship one 😱No idea how it would appear on a small scale though with a creature partially covering the travel. Just the concept of it would be awesome.
beckah-lula • 23 June 2015 at 4:18 PM
@iceiceice cool ideas😊Just to add to the list of requests... I'd like some more wetland and the fiery shadows travels, I like to match travels to the habitat of creatures and these travels aren't very common, especially ones where it actually looks like the creature is there, like standing there and not hovering miles above to get a birdseye view if you know what I mean😋
mishababy • 27 June 2015 at 8:36 PM
Support for both of these. Love the steampunk one, especially, and I'm glad I'm not the only one who prefers more realistic-looking (creatures sitting/standing not hovering lol) travels.