FlareClan {Literate RP Sign-Ups}

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featherstar_stormclan • 13 December 2015 at 1:34 PM

#FeatherStormRP

Nestled into the side of a hill just outside of rogue territory is a cave. The cave is surrounded by ragged rocks and a small safe path is to the side, but this is lined with brambles.
Inside the cave splits into tunnels, and the cave has paw prints dimpled into it.
The tunnels aren't that far and lead to the dens. The one nearest the cave entrance leads to a small den with two nests. These belong to the leader and deputy.
To the other side, and a little further from the entrance, a tunnel splits into two leading to the apprentice and warriors den.
Away from the entrance lies two tunnels, one leading to the medicine den and one leading to the nursery.
The only thing different about FlareClan? They don’t worship just StarClan, they also have different Spirits based on the elements and aspects of life.

{Territory}
FlareClan's territory is a vast moored space with a river slicing it in half. Their land stretches a little ways beyond that until it meets a pine forest, which is considered rogue territory. Clan cats are not to hunt there.

{FlareClan Beliefs}
FlareClan believes that all their cats and ancestors go to StarClan, but in the ranks of StarClan they also believe in nine spirits. Nine spirits, four represented by the elements and five represented by the aspects of life.
Spirits of the Elements
For fire they have Mehay, an ashen gray she-cat with ginger markings like flame. Her eyes are a fiery orange. She is often seen with a Phoenix accompanying her. Symbol is a double ouroboros.

For ice/water they have Ecl, a pure white tom with gray splotches. His eyes are a frosty blue. He is often seen with a polar bear with him. Symbol is a snowflake in a water droplet.

For earth they have Kiesha’ra a dusty brown she-cat with dark brown trailing markings. Her eyes a forest green. She is often accompanied by a Hippogriff. Symbol is a dual set of claws crossing over in a circle.

For air is Leben a gray tom with long fur and swirly cloud shaped white markings. His eyes are a sky blue. He is often seen with a dove accompanying him. Symbol is a twisting of wind swirls.

Spirits of Life
For night there is Nyx, a solid black she-cat. Her eyes are golden in color. She is often seen with an owl. Symbol is a moon.

For freedom there is Lethe, a tall light gray tom. His eyes are a bold amber. He is often seen with a horse. Symbol is a shooting star.

For day there is Hermera, a solid and pure white she-cat. Her eyes golden in color. She is often seen with an eagle. Symbol is a sun.

For life there is Hebe, a warm ginger she-cat. Her eyes a warm green. She is often seen being accompanied with a rabbit. Symbol is a tree full of leaves.

For death there is Moros, a dark brown tom. His eyes are a dark green. He is often accompanied by a snake. Symbol is a tree with baren branches.

{Prophecy Information}
As a result of strange weather patterns four of the Spirits of the Elements have decided to aid the Clan, although their means of doing so is a little strange.
In order for the Spirit cats to help they must find a cat worthy of sharing their mind with them. Once that is done, a lengthy process begins. The prophecy is sent out, and a single cat is chosen first by Mehay, who then goes and awakens the rest.
For the cats chosen there is a few abilities they are given. They also earn a symbol emblazoned upon their fur, the symbol of the Spirit.

Mehay-The cat is the first to awaken, they see an aura the color of the others eyes surrounding the cats of the prophecy. This cat will be able to withstand incredible amounts of heat, such as those from fire, and will seem to radiate excess heat. The only bad thing is that they can be very vulnerable to the severe cold once awoken.

Kiesha’ra-The second cat to awaken, they are able to see an aura of those bringing new life into the world, either in cats or another animal. They are more at home in the earth and nature around them, thus producing a very stable body heat. This cat is slow but strong.

Ecl-This cat is second to last to be awoken, they are able to see aura’s of those near death, either in cats or another animal. They are able to withstand serious cold, and will be able to keep other cool. They can be very vulnerable to severe heat once awoken.

Leben-This cat is the last to be awoken, they are able to see the aura of relationships of creatures. Whether it be between prey, or when two are kin, or if those two are mates, or even best friends. They are able to regulate their breathing to the point where they no longer need breathe for long times and they stay more rooted to the flows of the wind. They are swift and balanced.

Once a cat is awoken they cannot die by natural causes, only through a just or heroic death.

{Rules}
1. No god-modding or sue's
2. No powers or cats with odd fur colors (neon blue, green, red, pink etc.)
3. Be literate. No tlkng lke dis m8. This also includes capitalizing the C in Clan, and only capitalizing the first letter of every name.
4. No mates or crushes with your own cats.
5. Your cat can be killed in a battle, by signing up you agree to this. But you can't immediately kill the cat; there must be a fight first.
7. No being leader and deputy, same goes for the medicine cats.
8. Put your cats theme song in the other section of the form, if you have read and understood the rules.(Put this in every form)
9. When making your forms refrain from using pictures in your cat’s description. Describe them in words.
10. Personality and history for your cat will not be accepted as just "Will be revealed" You MUST give me a description on them.
11. Make at least two characters, and keep genders even. So one must be a tom and one must be a she-cat.
12. No major plots without my permission.
13. Only exception to rule 2 is if your cat is in the prophecy
14. To be in the prophecy, put Yeah, followed by the name of an elemental spiritspirit.

{Clan Laws}
-No cat is to take a mate outside of Clan bloodlines unless Clan bonds with that cat are strong.
-You cannot split your loyalties.
-Medicine Cats can only take a mate if they have another highly trained Medicine Cat to take their place.
-A leader must appoint a deputy by moon-high the same day there is no deputy.
-Deputy becomes leader when the current leader dies or retires
-Kits, Queens and Elders are to be fed before the warriors, leaders and medicine cats.
-Kits become apprentices when aged five moons.
-Warriors will perform a silent vigil at the pathway entrance to the camp on their first entire day as warriors.

{Form}
Name:
Age:
Gender:
Looks:
Eye Color:
Past:
Personality:
Mate/Crush:
Kits:
Kin:
Other:

Due to post restrictions I will be posting my forms later. Leader and Mehay are reserved.

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