Resurrect?

in Site Feedback & Ideas

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lunacharm1037 • 25 August 2012 at 11:25 PM

I think it would be a good idea if there was a potion that could be bought with EC to resurrect dead creatures I know a lot of people who started playing and weren't quite sure how to keep them alive and came back a few weeks later to find their cove dead. I would say put the cost very high, over 1m EC so people don't abuse it and have to work hard to save up to get their creature back.

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lynncrow • 25 August 2012 at 11:35 PM

@lunacharm1037

i dont think that would work :/

i dont think its a bad idea but there would have to be some kind of time limit for it to be considered otherwise a user who quit a long time ago could just come back and bring back their onny and get tons of creatures

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lunacharm1037 • 25 August 2012 at 11:39 PM

@lynncrow

That's why there's such a high cost....they'll have to do A LOT of feeding if they're going to bring back an entire dead cove, maybe increase EC cost to 2 or 3m to make it even harder? Plus if someone who left a long time ago knew there was a chance they could get a few old creatures back they're more likely to start playing again.

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linpug • 25 August 2012 at 11:41 PM

Maybe, if they have died in the past month/year. ^^ I wouldn't like to disrupt the egg cave rarity 😊

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lynncrow • 25 August 2012 at 11:43 PM

@linpug
exactly ^^

@lunacharm1037
*pokes linpug's comment*

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lunacharm1037 • 25 August 2012 at 11:45 PM

Ok, how about a 6 month limit then?

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lynncrow • 25 August 2012 at 11:50 PM

@lunacharm1037

i think a 1 month limit would be fairest...otherwise people would revive le creatures that were out for a couple months that got really popular

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ladybugheart • 25 August 2012 at 11:53 PM

This has beed suggested quite a few times. I would personally find this very useful, but at the same time I'm not sure if it would work. To be totally honest, I've always hated when a Cave Cash creature dies, considering they cost real money, so I do see the advantages to this. ^^ On the other hand, some say that it could mess up the values, and this too is a good point. If the pros and cons to this idea were worked through and it was eventually implemented, I personally would be pleased.

Edit:

On the point of time limits and costs; I personally think the cost should remain a reasonable price but not too low. One to two million EC seems good to me. But as for time limits, I believe it should be fairly long if there is a limit at all.

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eclipse • 25 August 2012 at 11:55 PM

Actually, if you send a ticket to Ian listing the creatures' names and a valid reason to revive the dead creatures, he will do so for free. 😊

As long as he still has the creature's data, of course πŸ˜‹

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lunacharm1037 • 26 August 2012 at 12:05 AM

We're mainly talking about CC creatures then right? I don't think it would affect rarity all that much if a player came back a few months later and resurrected a CC creature after all they paid 500CC ($5) and it's not like I'm saying people should be able to get previous creatures they never had before. IMO having stuff a bit less rare might help things, Nym's trading for 2500CC? that's a bit ridiculous....this place should be fun not something that drains your bank account.

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eclipse • 26 August 2012 at 12:16 AM

@lunacharm1037 Read my post πŸ˜‰

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kaplooosh • 26 August 2012 at 12:17 AM

@lunacharm1037 i thought this was a good idea because kinda like @lynncrow said, i'd bring back all my rare creatures. but also, like @lynncrow said, it WOULD disrupt the rarity count :/

this whole idea is really interesting though, i'd like to see it work out somehow

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lunacharm1037 • 26 August 2012 at 12:21 AM

@eclipse, thanks I didn't know that still though I think it will be cool to have a way to do it ourselves.

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eggs • 26 August 2012 at 12:26 AM

@lunacharm1037 @lynncrow @linpug @ladybugheart @eclipse @kaplooosh

I have a similar, but a bit different idea here πŸ˜‹ #Creaturerevivalweek

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lunacharm1037 • 26 August 2012 at 12:30 AM

@eggs I like that idea too! Hopefully something can be implemented.

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eggs • 26 August 2012 at 12:37 AM

@lunacharm *nods* 😸 The only difference in my idea is that the price is less than 1 million EC but you can only do it in 1 special week every year. What do you think? πŸ˜ƒ

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goku • 26 August 2012 at 12:38 AM

@lunacharm1037

This has been suggested so many timesπŸ˜‹

Yes...and No.

Yes:

It would be GREAT to get our 5$ or favorite creature(s) back

No:
Because it would screw up the rarities. If a creature you brought with 5$ dies, that's a sign you don't quite have enough responsibility yet to be spending large amounts of money on your own😊

Overall:

No. Dying is mostly HOW creatures become rare in the first place=)

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yogurt • 26 August 2012 at 12:41 AM

@lunacharm1037
I would say that it would only work if there was a time limit of 3 days and after three days it won't work. (: that way it won't mess up rarities and Ian will get some extra money.

Edit: and It should be CC not EC. (:

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goku • 26 August 2012 at 12:45 AM

@yogurt Ian wouldn't gain money off of EC:/

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yogurt • 26 August 2012 at 12:47 AM

@goku
oh! It was EC? O-o I though it was CC..

Edited my post lol XD

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goku • 26 August 2012 at 12:50 AM

@yogurt Ok😊

Maybe 500CC and a 5 Day limit :/

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ladybugheart • 26 August 2012 at 12:52 AM

@goku
"It would be GREAT to get our 5$ or favorite creature(s) back"
I'm not sure if this is what you meant, but I agree that receiving $5 back when a creature dies would be helpful without the rarity problem. 😊

Although, to tell the truth, I can't really imagine being able to resurrect creatures having a huge impact on rarity. πŸ˜‹

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goku • 26 August 2012 at 12:55 AM

@ladybugheart

If there were 10 Foo's:

7 Died Leaving 3.

They became SUPER Rare!

But, the people revived the 7 Foo's, and another Foo that had died a month ago.

That make's 11 Foo's making them less rare than before.

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kaplooosh • 26 August 2012 at 1:08 AM

@goku
you make a very good point

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goku • 26 August 2012 at 1:13 AM

@kaplooosh
Thanks😊

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