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fakeworld • 3 April 2017 at 11:02 PM
Hey, heyI'm not sure if this would be possible or not, but I thought I'd give it a go just in case. I personally believe that animated travels would be a game changer, honestly. Imagine if we had an animated SoB travel, and the stars sparkled! Revolutionary right? Imagehttp://kaliforhnia.tumblr.com/post/159110352681
skyfall4 • 3 April 2017 at 11:36 PM
@fakeworld That would be nice! 😊 the only thing I'm worried about is the lag it might cause if too many are fringe used in the same cove...
flowerlynx • 3 April 2017 at 11:52 PM
@skyfall4 You have a point. XD
momokie • 4 April 2017 at 12:16 AM
@fakeworld Is that your tumblr? 😱 Also thats an amazing idea tbh!!
fakeworld • 4 April 2017 at 12:18 AM
@skyfall4 Hm, you have a very good point. Lol, hopefully there's a way to optimize the lag if some does occur (if animated travels could actually be a thing)edit @momokieNah, it's a blog I've been following for a while though.
skyfall4 • 4 April 2017 at 3:29 PM
@flowerlynx @fakeworld Well, if they could limit the # of animated travels per cove, that would reduce the lag, though that may be a little inconvinient for small coves trying to match the travels on all the creatures. Maybe keep it something small? That way it doesn'y lag as much, but still produces lag. ;-; But honestly, animated travels need to be a thing 😋
flowerlynx • 4 April 2017 at 4:03 PM
@skyfall4 True, true...Or they only showed up as animated once you clicked on the creature and went to it's profile, then there wouldn't be any lag.
netherling • 4 April 2017 at 4:07 PM
@fakeworld Maybe to prevent the lag that it could cause, only your featured creature's travel would be animated. Or like @skyfall4 said, there be a limited number per cove. But I like this idea ❤️
jello • 4 April 2017 at 7:17 PM
@fakeworld @flowerlynx @ami_utsukushii @skyfall4 @momokie So, like, on my White Light Fountain travels, the water would actually circulate and flow? That is a great idea! And like Sky said, only the feature Creature getting it is a great idea. He only problem is, V3 is overloaded with the full image of your feature creature resulting as such lag will be abominable if applied in forums and such.
flowerlynx • 4 April 2017 at 7:19 PM
@jellifysh Yep. I do like the idea of only the featured creature's travel being animated, though.
skyfall4 • 4 April 2017 at 8:43 PM
@jellifysh I agree! 😊 And yes- lag if too many are on the same page like the forums.... and site blog and walls O_O
poptarts • 5 April 2017 at 10:38 AM
@fakeworld Wouldn't the creature cover up the travel though? I feel that most of the animation would be hidden by placing it onto a creature. I feel that animated travels would be worth it if the site would not lag from them. And if eggcave put an option for people to put up galleries to show off the animated travels.