Immortality

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miomar • 21 December 2011 at 1:42 PM

@_icarlyrocks_55
Maybe not growing immortality but it could be different per species. Like in our world not all animals are mature at the same age too =^)

Deleted • 21 December 2011 at 1:55 PM

@miomar

Hmm, I think I know what you mean.

For example:

Common cave creatures: level1500
LE Cave AND MO: 1750
Monthly CC AND ASTERIODS: 2000
Event CC: 2500
onny doovoo Macbot: 3000

I think it should be pretty reasonable, yes?

Deleted • 21 December 2011 at 1:56 PM

@_icarlyrocks_55 that would be great! 😃 thumbs up!

Deleted • 21 December 2011 at 1:58 PM

Yay 😊

@Ian
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Male
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miomar • 21 December 2011 at 2:04 PM

@_icarlyrocks_55
Yeah =^)

Female
2,350 posts

     

takaedakumi • 21 December 2011 at 2:13 PM

@_icarlyrocks_55 Just saying, but if the level of immortality raised by one level every day, wouldn't it be pointless to even have immortality? I mean, if your creature became immortal, it wouldn't make sense to call it immortal if the next day it was able to die again.

Female
4,530 posts

     

balletninja • 21 December 2011 at 2:19 PM

Ya know, I can see both sides.

On one hand the good out of this idea:
Coves would be smaller and more manageable
People would trade more for immortals
Names could be re-used
Rarirty goes up

On the other hand:
Hiatusing users creature's die
You would have to give away every egg when you quit so it can stay alive
Feeding and spamming for views would become a contest
Yarolds would have to be used
Tims would be expensive
When a new egg comes out, people weld be hesitant to get it knowing that it would only be more pixels to feed and more time on the internet.

I think eggcave needs something to make it a bit more complicated but, I think there are other ideas that are easier to introduce.

Female
2,315 posts

     

metaphor • 28 December 2011 at 11:16 PM

I don't like this. =/
Immortality is something you work for and something that requires a lot of patience. I just don't see the point of any of that if it becomes meaningless again and again.

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