Branching Creture Evolution

in Site Feedback & Ideas

Good Idea?




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budgie • 14 August 2015 at 6:58 PM

Recently I had the idea for EggCave to host creatures with different evolution patterns depending on different stats and conditions.

Examples being, having a creature that could evolve into a variety of different pathways by having certain conditions met. Such as it could evolve into one stage by gaining 500 feeds, or a different stage altogether by gaining 500 views, perhaps another by having 50 toys etc. May-haps getting so many feeds in a single day.

This would make different stages more valuable then others depending on how hard they are to reach, I'm sorry if this is difficult to understand; I'm not good at getting ideas out of my head and into words.

Please ping people if you can? I forgot, and would love this post to pick up traffic ^^

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cclynn2855 • 14 August 2015 at 9:08 PM

@kisamari I think this is a really cool idea. it was pretty easy to understand too. Nice!

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raccoon • 14 August 2015 at 9:14 PM

@kisamari
Like eevee from pokemon? I like this idea! ๐Ÿ˜Š

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iceiceice • 14 August 2015 at 9:16 PM

@kisamari
I think this is really cool. Especially for it to use items; makes them more useful imo...

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dragonnn • 14 August 2015 at 9:17 PM

@kisamari

If it can be coded, this would be great, for specific creatures. Not too many, as this ability to change forms may lose its charm and this means of evolution isn't what EggCave is about (from what I've seen).

I'd definitely start buying toys if they were required to obtain certain creatures.

Don't know about the specific clicks/feeds/views requirement, especially when freezing comes into play. If a creature surpassed two requirements, for example clicks and feeds, while it was frozen, which form would it take if it was later unfrozen?

And I believe several people already have issues with their creatures receiving or not receiving feeds/etc. when they ask or don't ask for them. Don't know how difficult that would be, aiming for a specific number in a specific stat, since I usually don't pay attention to that.

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dream-within-a-dream • 14 August 2015 at 9:23 PM

@kisamari ... I don't really know about this idea.. O-o Maybe if you could have the choice to like [ Evolve or Not Evolve ] if you know what I mean, but. o-o I think this is a pretty cool idea otherwise, but I'd say we should just keep it as is, as EggCave has already done so much to keep us satisfied like update everyone's opinions and such, but idk about this one. o: I think it's a bit overboard, but don't make me the one to bring you down. ๐Ÿ˜Š I would say it's just a bit much... o: But others may love it. โค๏ธ Idk. ๐Ÿ˜ƒ Just my opinion. ๐Ÿ˜Š Don't let me bring you down kay love? ๐Ÿ˜ธ

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Deleted • 14 August 2015 at 9:29 PM

@kisamari

It seems like a good idea. Especially when it involves items. I have no real reason to buy items otherwise ๐Ÿ˜Š

But @dragonn brings up a good point. Often times people want feeds but don't receive them in the exchange. Or only want clicks but are fed. So it could make obtaining a certain stage very difficult.

The unfreezing thing brings up a small problem as well. I mean, perhaps the evolution would be chosen randomly? Or the owner could choose? Eh, I don't know.

But the concept is very interesting! Just gotta work out some bugs I suppose.

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metaphor • 14 August 2015 at 10:20 PM

It could be cool for some creatures, but I think it'd be hard to do for every creature on the site.

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budgie • 15 August 2015 at 7:37 AM

@dragonnn @leafpoolz I never thought of the freezing thing, but I suppose having it be chosen/random would be a good idea should a creature meet to requirements at the same time or be unfrozen after the requirements have been met.

The idea of feeds/views/clicks was just an idea, toys and food items could be the only branching evolution factor but personally I'd love the challenge of racing to get 500 feeds before maybe 750 views, would make certain forms of evolutions much more rare and valuable to get your hands on ^^

@metaphor I wasnt planning on having this revamping every creature in existence already, but having it just be a potential idea for creatures to come.




I originally had this idea for a creature suggestion called the Gami which was an origami swan, how cool it would be if we could evolve it into other origami shapes as well?



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kschr26 • 16 August 2015 at 12:56 AM

@kisamari I think this would be a pretty good idea, especially with the items, as I don't really have any reason to use them anyway!๐Ÿ˜ธ

And it would be really interesting to the different branches of evolution๐Ÿ˜Š

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elf • 16 August 2015 at 9:36 AM

@kisamari
It'd be interesting if it was only for certain creatures ๐Ÿ˜Š Many who don't use items would finally have a reason ^^

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budgie • 16 August 2015 at 11:05 AM

@kschr26 @leonx My thoughts exactly X3 I had always been meaning to get around to collecting them, but I never had motivation.

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funyarinpa • 16 August 2015 at 1:53 PM

I've always liked the idea of this being implemented into the site, and love the idea of using items to choose their final form- even if it was just a generic image of the creature with an item on them (Like, one with the creature with a chef's hat for general food, backpack for travel agency, etc.).

I think it would be hard to collect, say, more clicks than views though since (Except when you don't put 'click' in the link on Yarolds): Views>Clicks>Feeds. But I guess if special items were implemented to 'freeze views' or 'freeze clicks' were available for EC or CC, it would bypass this problem.

I'm not sure if this is/isn't a bit off topic, but what about seasonal evolutions? Like, the hatched stage is the same for all, but the 2nd is adapted for the season it evolved in. That way, they branch but don't put too much strain on the system.

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kschr26 • 17 August 2015 at 2:28 AM

@kisamari Yeah I agree, I always thought what would be the point in using them if I don't need them.

So, It would be great to see this implemented and it would be nice to see how this would work out^^

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poppydawn • 18 August 2015 at 1:36 AM

@kisamari
Hey, maybe then you could unlock super secret mega rare evolutions with a certain item or background! That would be really cool ๐Ÿ˜Š

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dream-within-a-dream • 18 August 2015 at 1:47 AM

@kisamari /just poking around here/ XD โค๏ธ That Origami idea is really cool! ๐Ÿ˜ƒ โค๏ธ I'm a big fan of that one I would say. XD Maybe collect them all too. XD โค๏ธ /hugs/

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budgie • 18 August 2015 at 9:45 AM

@funyarinpa The idea of having items freeze a creature from obtaining view/click/feed stats would be really nice, I can already think of many people who would use them. And the idea of a creature evolving from more clicks than views/more feeds than clicks was just an idea X3
I also love the idea of seasonal evolution ^-^
Though I think that might only work well with cave creatures who could be found year-round, if a CC egg had seasonal evolution it would take a lot of tricky planning to have it remain in one form till a certain time of year.


@poppydawn That would be fun too ^^ perhaps another rare evolution if it evolves only through obtaining so many 'ultra-rare' items.

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funyarinpa • 18 August 2015 at 11:51 AM

@kisamari

Yeah, I get what you mean. It's a cool idea to collect feeds over clicks, etc. - just the way creatures collect stats makes it tricky. I guess another one way around it is combining with the items idea- since food gives feeds and toys give clicks. That would get super expensive fast, though :/

I was actually thinking of them being in the cave. Like, the 1st of the year a new cave creature comes out and is available for that whole year (Retiring on the 31st of December), with a new one the next day for that year, and so on...Even though this is like a new idea in itself, it would be a cool thing for Eggcave to start experimenting with evolution paths with- like a testing for future releases with even more complex paths.

I'd just really love there to be an Eggcave equivelant of eevee, with 7/8 final forms (Not realistic, but I like the idea anyway ๐Ÿ˜‹ ).

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budgie • 18 August 2015 at 4:27 PM

@funyarinpa That sounds good too, I'd definitely hoard them. And like I said the clicks/views/feeds was just an example, I'd prefer it to be done with items ^-^

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Ian • 18 August 2015 at 5:52 PM

@kisamari @dream-within-a-dream @funyarinpa

I really like this idea but it seems like we'd have to come up with an actual system for "multiple branches" of evolutions. In other words... branch evolutions shouldn't be a random thing like "I gave my creature enough fire toys to play with, so I got the fire evolution result!"

I also wonder if the acceptance/rejection of a branch evolution should be factored in to ensure that a user could control any randomness in the evolution process.

So... in a more concrete way... how could items directly affect branch evolutions? If it were based on different stats, would the branch evolution be dependent on which stats was reached first?

Trying to ask questions to flesh out the idea a bit more.

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iceiceice • 18 August 2015 at 6:01 PM

I don't think it should be based on stats (cause views>clicks>feeds, unless you use a ton of items to boost a specific stat), but items..and it should be applied to upcoming creatures only.

I think there should be a gender evolution or item evolution.

Maybe there should be a new unique item for food/book/toy that causes the evolution so the evolution wouldn't be "random" (since you get to choose to buy the item to evolve).

The effectiveness of that "unique" item could also be random, like how gaining a stat is random or how a toy breaks is random.

Or maybe you need to reach a certain number of items in your collection and have the evolution triggered by an unique item.

Example: item X triggers the evolution, but in order for item x to work, your creature need to have #### of stats or items.

Ps: I haven't read any of the top comments yeeeet, so sorry if I repeat anything..

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despair • 18 August 2015 at 7:41 PM

What about having items specific to creature evolution?

Or giving already-existing items to a creature at a particular time of day?

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splashnose • 18 August 2015 at 9:05 PM

@kisamari

I think this is a really cool idea

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budgie • 19 August 2015 at 1:57 PM

@Ian I quite like the idea of an accept/reject option if more then one condition is met at the same time, or if it was met while the creature was frozen and the owner decides to remove the freeze. This would make for less frustration for harder evolutions obtainable for a creature.

As for how evolutions depending on certain items affect the creature, is all up to new creatures made with this feature. I didn't specifically have in mind certain evolutions where the creature is now holding a toy, of sipping some coffee; it was just an idea to trigger different forms that look different--making the player work harder to get the form they thought looked best.

Though I don't oppose to the idea of a creature representing the item that triggered it's new evolution, it sounds really cute.

And as some people brought up, the idea of evolutions dependent on gender, season, time of day, or just one specific item (Special event items like Halloween candy/ultra-rares) etc could also be really interesting.

Sorry for the longish response, I hope I made some sort of sense throughout this ^^"

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kschr26 • 24 August 2015 at 12:20 AM

@kisamari Oh, I also have a question, would this branching of evolutions, apply to all creatures?๐Ÿ˜ƒ

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budgie • 24 August 2015 at 8:31 AM

@kschr26 I wouldn't expect this to affect all current creatures, or every singe creature to come. Though I do hope this affects a lot of creatures to come should this idea become an actual thing X3

But that is, of course, all up to Egg Cave.

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kschr26 • 24 August 2015 at 6:57 PM

@kisamari Yeah it would be nice to see this implemented in quite a few species of egg cave, as I think it would be pretty effectiveโค๏ธ

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firelost • 24 August 2015 at 6:59 PM

@kschr26
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I think it's a good idea! โค๏ธ

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kschr26 • 24 August 2015 at 7:00 PM

@firelost great๐Ÿ˜ธ

What would be your opinion on this?

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firelost • 24 August 2015 at 7:01 PM

@kschr26
Awesome! โค๏ธโค๏ธโค๏ธ
I also thought of that when I registed. ๐Ÿ˜‰

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