Do you find yourself eggs-claiming anything like this? (Multiple answers allowed.)








Female
1,796 posts

     

han • 25 January 2014 at 2:48 AM

@nenielsen (this is lemonade by the way, at my old/new main)

1. Hmm, I see what you're saying here but adding more creatures would just make all the creatures less special overall, I think. Though I agree that the Cash Shop Park creatures should be slightly cheaper... a lot of my friends really want to buy them and have CC but not enough.

2. This I completely agree with; it would also make Double/Triple Feed Day more special.

3. I definitely want it to be easier to immortalize creatures, but more monthlies seems a bit.. much. The last point about having creatures into the adoption agency is also a good one.

4. You keep on coming back to the same thing, that there aren't enough creatures. How would you feel if there were so many creatures it didn't even matter which was which and you couldn't even remember each one? I think the way Egg Cave is going is fine. Also, on the site blog you mentioned the thing about user suggestions being ignored and getting to vote. While I do think it is important to have democracy, I suggested that there would be an Approve button on each idea a while ago (I can't find that topic anymore though) which I think would be simpler. However creature suggestions are NOT being ignored and it's kind of rude, like you're saying you don't like the creatures...

5. I would love to see some more retired cave creatures, because that's all I get these days, and more of the special creatures, but this could totally knock rarities off balance.

6. YES Cave Cash trading! Why in the world was it removed! It needs to come back! YES travel trading! Why in the world has it never been made! Honestly I don't understand! Though trading cave tries, meteoroid tries and name changes I'm slightly more concerned.. I like it but I'm not sure how it would work and if people would like it enough. I also like trading in more than 5 creatures, but there would still have to be a limit of some sort, and maybe you can add EC/CC to a lot? That would be nice.

Overall, your ideas are nice, but a lot of thinking to do :/

Female
4,807 posts

     

karamel • 25 January 2014 at 5:01 AM

@nenielsen Regarding the purging idea, I think there should/would be an option to opt out. c:

Female
78 posts

     

placevalue • 25 January 2014 at 8:11 AM

@nenielsen I disagree with the Cave Cash trading thing. It wouldn't make the economy boom, it would just discourage users who don't want to spend real money from trading because Cave Cash is worth a lot more.
As to the travels thing, I have noticed that the common to uncommon ones price about 10,000-15,000 EC while the rare-VERY RARE travels price about 2,000-6,000 EC. What's up with that?

Female
85 posts

     

lechubacabra • 25 January 2014 at 9:01 AM

@nenielsen I agree with you ecspecially about cavecash trading........ @jrock you too me, being a new user finds it very hard to get cavecash creatures and the creatures I like since I dont spend money on cavecash I will never quit like some newbies do but I would like it better if the cool creatures were more..... accessible 😊 I would love it if there were a chart or something to help newbies out with the value of creatures though...... 😋 lol

Also about the newbies quitting all the time I think that at least all their creatures should go be abandoned and up for grabs its really sad to see all those lost little forlorn accounts out their......â˜šī¸ something should be done about it!

More creature suggestions should be recognized it would be really cool to see all the ideas that we could come up with....

Trading is so hard because no one REALLY knows values so its always: Person 1: well I will give you 10000000 ec for your trinit! person 2: NO! thats not enough! I want your corlinn and 20000000 ec for it! Person 1: (doesnt know values) Okay! I will Set lot!
next day person finds out she gave away triple value for trinit...... â˜šī¸ (didnt happen just example)

Female
996 posts

     

nenielsen • 25 January 2014 at 10:14 PM

@snowball888111 hey lemonade. 😋 I'm not in the mood to really argue with all of your points, but for the most part you seem to agree with me. But for the most part, these are really just ideas I'm throwing around. I'm not "in love with" them, but I feel like some of them would totally fix the things I don't like here. 😃

@karamel Yes, I think that is the most popular idea I have right now. 😊

@placevalue About the CC trading: I see it would benefit users who actually have CC the most, but I think it would be much more convenient to trade. Also, if you didn't have CC, but a rare LE, you could get CC for it and spend it on a new cash shop monthlie. This would help those who don't buy CC at all (me being one of them).

The travel system is messed-up. The rarities are never accurate, and the prices are WEIRD. And the whole bargaining thing at the TC? They won't sell it to you if its more then 5 EC off! It seriously needs to be worked on.

@lechubacabra love the username by the way. 😋

Yeah, its really hard to make your way to the rare creatures without spending money here, especially as a newbie. But you can get there: I've never spent a penny on egg cave, and my cove is worth more than someone I know who spent $25 here! Talk about a waste. 😋 Just keep saving up those limited editions until they become rare, then you'll be rich. 😃

I know. I think that once a creature starves to death, it should be sent to the adoption center! There's never anything in there anyway, and that would totally help the egg-conomy.

Yes, values are hard. But there is no easy way to tell how much creatures are worth. It's like in real life, putting value on something is about the demand, and amount of stock.

Thank you all so much for your input! 😉

Female
16,231 posts

     

bunnyshadow • 25 January 2014 at 10:22 PM

@nenielsen Could you ping me on this so I can check it out later? I'm only online for a few minutes right now. c:

2,056 posts

     

purrclan • 25 January 2014 at 10:30 PM

@nenielsen
Instead of reducing the EC payoff, why not let there be more things to buy with EC?

Female
1,796 posts

     

han • 25 January 2014 at 10:31 PM

@nenielsen
Yes, for the most part I'm agreeing with you so you don't have to argue 😉

Female
996 posts

     

nenielsen • 25 January 2014 at 10:34 PM

@bunnyshadow sure. 😉 Subscribing to this topic also works though!

@purrclan that may also work. 😃 I will add it.

@snowball888111 Yup. xD

BTW, I have just updated the topic and poll, so please re-vote everyone! When I alter the poll, the votes get deleted!

2,056 posts

     

purrclan • 25 January 2014 at 11:14 PM

@nenielsen
I remember the Thief Shop idea...Ian himself said he liked it, but nothing seemed to happen with it ever...
http://eggcave.com/forums/topic/3853/
http://eggcavern.net/articles/leila-suggestion

Female
996 posts

     

nenielsen • 25 January 2014 at 11:17 PM

@purrclan that sounds like a great idea. I'll put it up. 😉

I think the name should be the Black Market... sounds more realistic, no?

2,056 posts

     

purrclan • 25 January 2014 at 11:20 PM

@nenielsen
Put it up?
And yah, well "Black Market" has negative connotations in RL...I think Thief Shop is fine 😋

Female
996 posts

     

nenielsen • 25 January 2014 at 11:25 PM

@purrclan put a link up to it on this topic. 😉

Idk, I don't think "Black Market" is really that bad. And it would be kind of a crime-based, illegal shop, so naming it that would kind of suit it. I just feel "the Thief Shop" is a little predictable... but this is Egg Cave, anyway...

But its not my idea, so its not like I could change the name or anything. Only a suggestion. 😉

2,056 posts

     

purrclan • 25 January 2014 at 11:28 PM

@nenielsen
Eh. 😋

Female
996 posts

     

nenielsen • 25 January 2014 at 11:30 PM

@purrclan if you don't mind, would you help me ping people from the livepulse? Every time I update the poll, all the votes are deleted... it's so annoying. 😋

Livepulse Pings (please take the poll!):
@poe
@elementalpaws
@duckduck
@_black3333_

Female
1,848 posts

     

poe • 25 January 2014 at 11:35 PM

@nenielsen
Right now since I'm really new to egg cave, it's going to be hard to trade for the one really rare creature I want. Eventually I think it will be possible to get there though. I think I just have to be patient. That's my opinion on that matter, anyway.

3,421 posts

     

bun • 25 January 2014 at 11:54 PM

@nenielsen

I definitely agree with 2. xD

And the rest sound like pretty good ideas. ^w^

Female
996 posts

     

nenielsen • 25 January 2014 at 11:54 PM

@poe Yes, it takes a while to get the rares... here are some helpful tips though:
-Save up limited editions for a few months to a year, then trade them when they are worth something

-Keep your creatures alive: immortalize them on eggcavern/other sites and keep them in tims when you are away

-don't give up! My cove is worth over $40, and I haven't spent a cent on egg cave!

Good luck. 😉

@_black3333_ Thanks. 😊

Thanks for posting people! 😃

Female
1,848 posts

     

poe • 26 January 2014 at 12:08 AM

@nenielsen
Thanks for the tips and encouragement!

Female
996 posts

     

nenielsen • 26 January 2014 at 12:11 AM

@poe your welcome, any time. 😊 It's hard to get around with the $5 fee for the CSP creatures... but you'll manage. 😉

Female
1,848 posts

     

poe • 26 January 2014 at 8:06 PM

@nenielsen
I totally just noticed there was some discussion of economic principles that would make EC worth more. I think what would make it worth more would just be more things one can buy with it. Create demand and you're set. So yeah, just more stuff to do with all that EC would make it worth more.

Female
996 posts

     

nenielsen • 26 January 2014 at 9:22 PM

@poe yes, others have mentioned that to me before. I updated this topic yesterday, and added that in. 😉 It would definitely help the market. Thanks for the suggestion! 😃

2,056 posts

     

purrclan • 27 January 2014 at 12:44 AM

@nenielsen
You know, inflation is what happens when you have too much money and not enough to spend it on. Then prices begin rising, sometimes even to ridiculous heights...
Egg Cave is totally undergoing inflation right now, and there's two ways to get out of it. Either get rid of surplus money (I could see a reduction in EC payoff for feeding, but I feel like that would mean less to the people who already have millions and would mean much more to newbies, who will have a much harder time getting enough EC, so maybe not the best idea) or make more things for people to buy and give them incentive to buy them.
Or, of course, leave it the way it is, since it isn't exactly the *end of the world*...

Female
996 posts

     

nenielsen • 27 January 2014 at 12:49 AM

@purrclan Yeah, everyone has been talking about this. I think the best option is having more ways to spend EC (more creatures, travels, etc.). I think your right about depleting the EC feed yield: The people already with millions would thrive, while the newbies (or people like me who spend all their money all the time) would suffer. I think leaving it the way it is would lead egg cave to the continuous loss of active users and money. If they want to stop that, they need to make changes. But your right, it's not the end of the world as I make it out to be... xD

2,056 posts

     

purrclan • 27 January 2014 at 1:21 AM

@nenielsen
Don't get me wrong, I think there should definitely be many more things to spend our EC on. We should get the Thief Shop, plus all the unclickable buildings in Ark City should be actual things, that we can spend our EC on, plus maybe some "minigames" besides Alkub Racing and Site Trivia (ex. my brother @sharkout's always said we should be able to play that sandball fight in Leila), plus more SAR creatures, possibly monthly ones, plus so much more that we can spend things on...It's just that we won't all die if none of that happens, although at least some of us will be very disappointed.

Female
996 posts

     

nenielsen • 27 January 2014 at 1:25 AM

@purrclan Oh, minigames! That's new. I think that would be a great way, besides clicking/feeding to get EC. I find EC harvesting is SUPER boring, and can barely feed back people... 😋 But I understand what your saying: These things would be awesome if they got made, but it wouldn't be such a big deal if they didn't. Thank you for the suggestions! 😃

Female
5,630 posts

     

leafpelt • 27 January 2014 at 4:44 AM

@nenielsen @purrclan

Please excuse any English mistakes, 😊; It's one in the morning, so, sorry in advance!

I would be careful with creating more ways to spend EC. There are many possible scenarios that could go from this:

An oligarchy setting in(or maybe it already has) from the uber-rich users buying the merchandise meant from spending EC.

or

The untargeted users(...I'm sounding cold and business-like...aren't I?) are the only ones using EC to get the merchandise, resulting in the "upper-class" of ECers to keep their EC and circulating it within themselves(basically, others who have that much money) ...which ultimately turns into a situation of a huge gap between rich and normal.

I have an idea for how to spread out the EC. But I'm still considering it, since I don't really have the resources to do so. PM me if you wish, because I do not wish to be bashed for an idea.

That's all.


~~~~~~~~~~

On a completely unrelated note...sort of, I'm going to put up lots of some LE's I have. Send some new/promising(as in long-term) users over, and they can choose a lot.




3,446 posts

     

chowchow2012 • 27 January 2014 at 9:01 AM

@nenielsen
I honestly HATE the idea of seizing creatures.

Look honestly I have a WHOLE account just full of LEs and rares I need to immortalize. Creatures usually reach 0 happiness in about 6 days maybe? So I try to come on once a week. If every creature in that account was missing I would seriously just quit EC. There's no point in working //soo// hard for your creatures and then someone just nabs it away from you for free. :/

Female
5,630 posts

     

leafpelt • 27 January 2014 at 11:59 AM

@chowchow2012

Perhaps there is an oppurtunity to say no? Such as...an email(email, not mail from here)? If after a couple(like 3) of emails..spread out through intervals...say...a month between them, no one verifies they want to keep them...then the creatures are released?

Female
996 posts

     

nenielsen • 27 January 2014 at 12:10 PM

@leafpelt your probably right, but I feel like it's kinda worth a try, or at least @ian should consider it. 😃

@chowchow2012 I feel kinda like you don't understand... Only mortal creatures would be seized, and as it is now, they die (lost forever) so it would be the same as right now, they just wouldn't be deleted, and would circulate the system instead.

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